Ad creative generation using reinforced generative adversarial network

dc.authorscopusid57665402800en_US
dc.authorscopusid57666678300en_US
dc.authorscopusid9737055300en_US
dc.authorwosidGDR-0817-2022en_US
dc.authorwosidABG-6168-2020en_US
dc.authorwosidDUF-1172-2022en_US
dc.contributor.authorTerzioğlu, Sümeyra
dc.contributor.authorÇoğalmış, Kevser Nur
dc.contributor.authorBulut, Ahmet
dc.date.accessioned2024-05-13T07:09:24Z
dc.date.available2024-05-13T07:09:24Z
dc.date.issued2022en_US
dc.departmentMühendislik ve Doğa Bilimleri Fakültesien_US
dc.description.abstractCrafting the right keywords and crafting their ad creatives is an arduous task that requires the collaboration of online marketers, creative directors, data scientists, and possibly linguists. Many parts of this craft are still manual and therefore not scalable especially for large e-commerce companies that have big inventories and big search campaigns. Furthermore, the craft is inherently experimental, which means that the marketing team has to experiment with different marketing messages from subtle to strong, with different keywords from broadly relevant (to the product) to exactly/specifically relevant, with different landing pages from informative to transactional, and many other test variants. The failure to experiment quickly for finding what works results in users being dissatisfied and marketing budget being wasted. For rapid experimentation, we set out to generate ad creatives automatically. The process of generating an ad creative from a given landing page is considered as a text summarization problem and we adopted the abstractive text summarization approach. We reported the results of our empirical evaluation on generative adversarial networks and reinforcement learning methods.en_US
dc.description.sponsorshipNational Center for High Performance Computing of Turkey (UHeM) -- 4008732020 -- The computing resources used in this work were provided by the National Center for High Performance Computing of Turkey (UHeM) under grant number 4008732020. -- Turkiye Bilimsel ve Teknolojik Arastirma Kurumu (TUBITAK) -- 119E031 -- This project was funded by Turkish National Science Foundation (Tubitak) under grant number 119E031.en_US
dc.identifier.citationTerzioğlu, S., Çoğalmış, K. N., & Bulut, A. (2022). Ad creative generation using reinforced generative adversarial network. Electronic Commerce Research, 1-17.en_US
dc.identifier.doi10.1007/s10660-022-09564-6
dc.identifier.issn1389-5753
dc.identifier.issn1572-9362
dc.identifier.orcidSümeyra Terzioğlu |0000-0003-3422-5577en_US
dc.identifier.orcidKevser Nur Çoğalmış |0000-0002-9484-1462en_US
dc.identifier.orcidAhmet Bulut |0000-0002-9435-287Xen_US
dc.identifier.scopus2-s2.0-85129413024en_US
dc.identifier.scopusqualityQ1
dc.identifier.urihttps://doi.org/10.1007/s10660-022-09564-6
dc.identifier.urihttps://hdl.handle.net/20.500.12436/5973
dc.identifier.wosWOS:000791086200002en_US
dc.identifier.wosqualityQ3en_US
dc.indekslendigikaynakWeb of Science
dc.indekslendigikaynakScopus
dc.institutionauthorÇoğalmış, Kevser Nur
dc.language.isoen
dc.publisherSpringeren_US
dc.relation.ispartofElectronic Commerce Researchen_US
dc.relation.publicationcategoryMakale - Uluslararası Hakemli Dergi - Kurum Öğretim Elemanıen_US
dc.relation.tubitak119E031
dc.rightsinfo:eu-repo/semantics/openAccessen_US
dc.subjectAd creative generationen_US
dc.subjectGenerative adversarial networksen_US
dc.subjectSequence to sequence learningen_US
dc.titleAd creative generation using reinforced generative adversarial networken_US
dc.typeArticle
dspace.entity.typePublication

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