A Review of the graduate theses on gaming addiction in Turkey

dc.contributor.authorTaş, İbrahim
dc.date.accessioned2020-10-02T13:10:22Z
dc.date.available2020-10-02T13:10:22Z
dc.date.issued2019en_US
dc.departmentEğitim Fakültesien_US
dc.description© 2019 International Journal of Psychology and Educational Studies (IJPES) is supported by Educational Researches and Publications Association (ERPA)en_US
dc.description.abstractGaming addition is attracting the attention of more and more researchers every day. Diagnostic criteria defined by World Health Organization (WHO) and American Psychiatric Association (APA) for gaming disorder or internet gaming disorder have caused a rapid increase in the number of studies on the subject. A similar case applies to the studies conducted in Turkey. Regarded as a type of behavioral addiction, gaming addiction is observed in almost every group while it affects children and adolescents in particular. Affecting a wide range of people, gaming addiction can be seen as one of the problems of future because daily life is becoming more technological. This study accordingly aimed to review gaming addiction in graduate theses in Turkey. The research used the document analysis method of qualitative research methods, and the research sample composed of 28 graduate theses. It was found in the research that the studies started to increase after 2013, and the actual concentration was seen in 2018. The research studies were conducted primarily on children and adolescents followed by young and adult groups. It was found that the most used research design was the quantitative research design and none of the studies utilized the qualitative research design on its own. The most used research model was the survey model, and the correlation analysis was found to be the most used data analysis technique. It was also observed in the research that gaming addiction was studied along with both negative concepts such as depression, anxiety, somatization, and obesity and positive concepts such as self-regulation, subjective happiness, satisfaction with life, and social support.en_US
dc.identifier.doi10.17220/ijpes.2019.03.005
dc.identifier.endpage48en_US
dc.identifier.issn2148-9378
dc.identifier.issue3en_US
dc.identifier.orcidİbrahim Taş |0000-0002-5752-2753en_US
dc.identifier.startpage38en_US
dc.identifier.urihttps://hdl.handle.net/20.500.12436/1739
dc.identifier.urihttps://doi.org/10.17220/ijpes.2019.03.005
dc.identifier.volume6en_US
dc.institutionauthorTaş, İbrahim
dc.language.isoen
dc.publisherMurat İSKENDERen_US
dc.relation.ispartofInternational Journal of Psychology and Educational Studies (IJPES)en_US
dc.relation.publicationcategoryMakale - Uluslararası Hakemli Dergi - Kurum Öğretim Elemanıen_US
dc.rightsinfo:eu-repo/semantics/openAccessen_US
dc.subjectGaming addictionen_US
dc.subjectGraduate educationen_US
dc.subjectDocument analysisen_US
dc.titleA Review of the graduate theses on gaming addiction in Turkeyen_US
dc.typeArticle
dspace.entity.typePublication

Dosyalar

Orijinal paket

Listeleniyor 1 - 1 / 1
Yükleniyor...
Küçük Resim
İsim:
A Review of the Graduate Theses on Gaming Addiction in Turkey.pdf
Boyut:
598.42 KB
Biçim:
Adobe Portable Document Format
Açıklama:
Tam Metin / Full Text

Lisans paketi

Listeleniyor 1 - 1 / 1
Yükleniyor...
Küçük Resim
İsim:
license.txt
Boyut:
1.44 KB
Biçim:
Item-specific license agreed upon to submission
Açıklama: