Project PISCES: Developing an in-flight entertainment system for smart devices

dc.contributor.authorErdemir, Gökhan
dc.contributor.authorSelvi, Osman
dc.contributor.authorErtekin, Veysi
dc.contributor.authorEşgi, Gökhan
dc.date.accessioned2019-08-31T12:10:23Z
dc.date.accessioned2019-08-13T09:36:28Z
dc.date.available2019-08-31T12:10:23Z
dc.date.available2019-08-13T09:36:28Z
dc.date.issued2017en_US
dc.departmentMühendislik ve Doğa Bilimleri Fakültesien_US
dc.description2017 Symposium for Young Scientists in Technology, Engineering and Mathematics, SYSTEM 2017 -- 28 April 2017 -- -- 128043en_US
dc.description.abstractIn-Flight-Entertainment (IFE) systems are the most important services which are provided by airline companies to improve the quality of travel experiences especially in intercontinental and long distance flights. Besides, IFE systems are one of the most important marketing tools for airline companies. However, airline companies don't prefer to use IFE systems for all flights due to increasing cost of aircraft, cost of flight, total weight of aircraft, fault based delay time, maintenance duration and decreasing payload capacity of aircraft, etc. In general, IFE systems are preferred for long distance flights because of all mentioned reasons. This situation is a cause of revenue loss for airline companies when total number of short distance flights and number of passengers are considered. In this study, mobile application which is called PISCES has been developed to present features of the IFE system. By using PISCES, passengers can use their smart devices during flight without any additional equipment to access IFE which is provided by airline companies during not only intercontinental and long distance flights but also short distance flights. Thus, current IFE system which is approximately 4 kg per seat with cabling, will be removed. Because of this reason, total weight of aircraft, flight cost, operational cost, maintenance duration and carbon emission will be reduced per flight. On the other hand, one of the most effective marketing tools of airline companies will be available for all flights. It means that developed application can provide direct and indirect advantages for not only airline companies but also passengers. Copyright © 2017 held by the authors.en_US
dc.identifier.endpage52en_US
dc.identifier.issn1613-0073
dc.identifier.scopusqualityQ4
dc.identifier.startpage48en_US
dc.identifier.urihttps://hdl.handle.net/20.500.12436/872
dc.identifier.volume1853en_US
dc.indekslendigikaynakScopus
dc.institutionauthorErdemir, Gökhan
dc.language.isoen
dc.publisherCEUR-WSen_US
dc.relation.ispartofCEUR Workshop Proceedingsen_US
dc.relation.publicationcategoryKonferans Öğesi - Uluslararası - Kurum Öğretim Elemanıen_US
dc.rightsinfo:eu-repo/semantics/openAccessen_US
dc.titleProject PISCES: Developing an in-flight entertainment system for smart devicesen_US
dc.typeConference Object
dspace.entity.typePublication

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